General

1.     The object of the game is to score as few points as possible.
2.     One set of double twelve dominoes will be used at each table.
3.     Six players should sit at each table
4.     A scorekeeper is to be designated at each table.  This person is responsible  for
       verifying and recording each person’s points at the end of each round and for the
       total game.
5.     Prior to beginning the game, each player chooses one bone.  The person with the
       highest number of points will be the first to play.
6.     Play occurs in clockwise order.
7.     Play begins with double 9’s.
8.     It is a courtesy for a player to knock when he or she has only one remaining bone, but
       there is no penalty for failing to knock

The Play

1.     The appropriate double for each round will be located and placed face up to begin
       the play.
2.     Each person selects 12 bones.
3.     The first player may start his or her own “Train” or start the Mexican Train.
4.     If a player cannot play, he must draw one bone from the boneyard.  If he still cannot
      play, he places a marker (coin) on the last bone of his train (or in the place where
       his train would be if it has not been started).
5.     All players can play on the Mexican Train and any “train” with a coin (open trains).
6.     Whenever you play a double, you must play an extra domino, which may go anywhere
       on the layout where you are allowed to play (not necessarily on the double you just
       played).  You must draw if you can’t play the second tile.  If the second domino you
       play is also a double, you must play a third tile or draw.
7.     If the player playing the double does not satisfy it (by playing the second tile in
       another location or being unable to play), the next player must satisfy the double
       even if it is in a “private” train.  If unable to do so, the player draws from the
       boneyard.  If still unable to satisfy the double, the same responsibility falls to each  
       player in turn until the double is satisfied.
8.     If a player goes out playing a double, the double does not need to be satisfied.
9.     Play continues until one player goes out or all the bones have been chosen and no  
       one is able to play.
10. At the end of each round, players must turn their remaining bones face up until the
      scorekeeper records all scores (total dots remaining).  A double blank tile counts as
      zero.
11. Score sheets for all tables will be compared to determine the winner.  The player with
     the lowest total score is the winner.
OFFICIAL RULES FOR GOOD SAMS OF FLORIDA, INC.
SAMBOREES & RALLIES
MEXICAN TRAIN DOMINOES